Extracts intermediete mesh from the gltf loader #18
Loading…
Add table
Add a link
Reference in a new issue
No description provided.
Delete branch "%!s()"
Deleting a branch is permanent. Although the deleted branch may continue to exist for a short time before it actually gets removed, it CANNOT be undone in most cases. Continue?
Then the obj loader can generate the intermediate mesh, and both loader can share the same intermediate mesh -> final cpu mesh logic